Now showing items 1-3 of 3

    • Impacts of retina-related zones on quality perception of omnidirectional image 

      Tran, T. T. Huyen; Nguyen, V. Duc; Pham, Ngoc Nam; Hoang, H. Trang; Truong, Thu Huong; Truong, Cong Thang (2019-11-18)
      Virtual Reality (VR), which brings immersive experiences to viewers, has been gaining popularity in recent years. A key feature in VR systems is the use of omnidirectional content, which provides 360-degree views of scenes. ...
    • Retina-based quality assessment of tile-coded 360-degree videos 

      Nguyen, Viet Hung; Pham, Ngoc Nam; Truong, Cong Thang; Bui, Duy Tien; Nguyen, Huu Thanh; Truong, Thu Huong (2022-06-21)
      Nowadays, omnidirectional content, which delivers 360-degree views of scenes, is a significant aspect of Virtual Reality systems. While 360 video requires a lot of bandwidth, users only see visible tiles, therefore a large ...
    • Retina-based quality assessment of tile-coded 360-degree videos 

      Nguyen, Viet Hung; Pham, Ngoc Nam; Truong, Cong Thang; Bui, Duy Tien; Nguyen, Huu Thanh; Truong, Thu Huong (2022-06-21)
      Nowadays, omnidirectional content, which delivers 360-degree views of scenes, is a significant aspect of Virtual Reality systems. While 360 video requires a lot of bandwidth, users only see visible tiles, therefore a large ...

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