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Cumulative Quality Modeling for HTTP Adaptive Streaming
(2021-04)
HTTP Adaptive Streaming has become the de facto choice for multimedia delivery. However, the quality of adaptive video streaming may fluctuate strongly during a session due to throughput fluctuations. So, it is important ...
Retina-based quality assessment of tile-coded 360-degree videos
(2022-06-21)
Nowadays, omnidirectional content, which delivers 360-degree views of scenes, is a significant aspect of Virtual Reality systems. While 360 video requires a lot of bandwidth, users only see visible tiles, therefore a large ...
QoE Models for Adaptive Streaming: A Comprehensive Evaluation
(2022-05-13)
Adaptive streaming has become a key technology for various multimedia services, such as online learning, mobile streaming, Internet TV, etc. However, because of throughput fluctuations, video quality may be dramatically ...
SDN – based Dynamic Bandwidth Allocation for Multiple Video-on-Demand Players over HTTP
(2019)
Nowadays, HTTP adaptive streaming (HAS) has become the standard for video streaming over multimedia networks. However, HAS alone cannot ensure a seamless viewing experience. The adaptation of HAS in network management faces ...
Scalable 360 Video Streaming using HTTP/2
(2019-07)
360-degree video is the primary content type in Virtual Reality, offering users an immersive viewing experience. This paper introduces a novel adaptation method for streaming 360-degree video over HTTP/2, aimed at enhancing ...
Towards an Overall QoE Model for 360-Degree Video
(2021-01-13)
Although 360-degree video is becoming more and more popular on the Internet, understanding of Quality of Experience (QoE) of 360-degree video is still limited. In this paper, we aim to investigate for the first time the ...
Network-aware Prefetching Method for Short-Form Video Streaming
(2022-09-07)
Recent years have witnessed the rising popularity of short-form video platforms such as TikTok. Unlike conventional videos, short-form videos are significantly shorter, and users frequently switch between content. Therefore, ...
An Effective Foveated 360◦ Image Assessment Based on Graph Convolution Network
(2022-09-04)
Virtual reality (VR) has been adopted in various fields such as entertainment, education, healthcare, and the military, due to its ability to provide an immersive experience to users. However, 360◦ images, one of the main ...
A Subjective Study on User Perception Aspects in Virtual Reality
(2019-08-16)
Three hundred and sixty degree video is becoming more and more popular on the Internet. By using a Head-Mounted Display, 360-degree video can render a Virtual Reality (VR) environment. However, it is still a big challenge ...
The title of the paper is: **A Quantitative Analysis of the Effect of Human Detection and Segmentation Quality in Person Re-identification Performance**
(2019)
Person re-identification, a problem of person identity association across camera views at different locations and times, is the second step in two-steps system for automatic video surveillance: person detection, tracking ...